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Beacon
I am in Darkness | Disoriented...
Created by
ChevyRay ChevyRay

Last Update
3/Sep/2009

Genre
Atmospheric Platformer

Number of Players
1

Game Contains

Download Link
Download
 
PROJECT INFORMATION PROJECT INFORMATION
An atmospheric game about hope, reliance, and being alone in the dark.

"Shadows are lurking in every corner waiting for our protagonist to make a wrong move, but as luck would have it a beacon of light appears out of nowhere to help him illuminate the way forward." -- indiegames.com
REVIEWS REVIEWS
Beacon on YoYo Games.

Featured on the IndieGames blog.

Featured on episode 52 of ByteJacker.

"I love the sense of hope that the beacon brings, and the silence and loneliness if you miss it."

"I literally clapped at the end. Really, really good. The difficulty was perfect for me - just as an area started to get frustrating, I'd beat it. Really enjoyed the experience, thanks!"

"Brilliant. Its really worth the ending. Just brilliant. A real piece of art."

"Wow. This game is pretty amazing under any circumstance. The fact that it was done in a mere 48 hours quite literally blows my mind.
[...] The premise is simple: Follow the beacon of light and stay away from the darkness. It starts off as a deceptively easy platformer that quickly turns into a real nail-biter. Also, the ending is terrifically cruel. I can’t believe the polish on the presentation and controls… AND there’s a good story? Man, what a winner!"
CREDITS CREDITS
BEACON is a game by Chevy Ray Johnston. His website is at:



If you want to email him to give feedback, report a bug,
or just to tell him how cool you think he is, feel free to
email him at this address:

  • happytrash@gmail.com


The ambient background music was created by Ronan McGrath,
who can be found at the following link and email address.



This game was created for the Ludum Dare game development
contest, in which the entire entry has to be made within a
48-hour period. You can find the Ludum Dare website at:



The following tools were used to create the game:



Special thanks goes out to the following people, for their
supporting me during this extremely hectic 48-hour period.

SCREENSHOTS SCREENSHOTS
 

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